4.3a Scientific Vis Vtk Engine5
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SDSC Summer Institute 2024
Session 4.3a Conducting Scientific Visualization with VTK and Unreal Engine 5
Date: Wednesday, August 7, 2023
Summary: This tutorial will provide a high-level overview of scientific visualization techniques with two open-source software suites. We will primarily cover structured mesh-based data, but we will address other commonly encountered datasets such as point clouds and geographic data as well. Attendees will employ a state-of-the-art game engine to render 3D scenes containing scientific data. This is a hands-on workshop that will require an adequate computer and the installation of large software packages.
Presented by: Isaac Nealey - inealey@ucsd.edu
Reading and Presentations:
- Lecture material:
- Presentation Slides: will be made available closer to the session
- Source Code/Examples: N/A
PREREQUISITE TASKS:
-
Install Epic Games Launcher and create user account (https://www.unrealengine.com/en-US/download)
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Install Unreal Engine 5.3 from Epic Games Launcher
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Install Cesium Plugin from Epic Games Launcher Marketplace (https://www.unrealengine.com/marketplace/en-US/product/cesium-for-unreal)
-
Install Paraview 5.12 (https://www.paraview.org/download/).
- If installing the MPI version on Windows, MS-MPI is required (https://learn.microsoft.com/en-us/message-passing-interface/microsoft-mpi)
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Make sure Python3 is installed on your computer
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Install the following Python-based dependencies:
- jupyterlab
- numpy
- matplotlib
- pyvtk
- pyvista