4.3a Scientific Vis Visit
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SDSC Summer Institute 2023
Session 4.3a Scientific Visualization for mesh based data with Unreal Engine 5
Date: Wednesday, August 9, 2023
Summary: This tutorial will provide a high-level overview of scientific visualization techniques and their applicability for structured mesh-based data. Attendees will learn how to employ state-of-the-art game engines to conduct link their data to geographic visuzalisations, conduct scientific simulations and render high detailed pointclouds, meshes and geographic data. Exercises will be hands-on employing different types of techniques using Unreal Engine's Niagara plugin and Cesium plugin.
Presented by: Neil Smith (ngsmith @ucsd.edu)
Reading and Presentations:
- Lecture material:
- Presentation Slides: will be made available closer to the session
- Source Code/Examples: N/A
PREREQUISITE TASKS:
- Install Epic Games Launcher and create user account (https://www.unrealengine.com/en-US/download)
- Install Unreal Engine 5.2 from Epic Games Launcher
- Install Cesium Plugin from Epic Games Launcher Marketplace (https://www.unrealengine.com/marketplace/en-US/product/cesium-for-unreal)
- Make sure Python3 is already installed on your computer